Definition in file eg_elist.h.
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include "eg_macros.h"
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Data Structures | |
| struct | EGeList_t |
| List Node Structure. More... | |
Defines | |
| #define | __EGeListAdd(new, prev_ptr, next_ptr) |
| Insert a new entry between two known consecutive entries. | |
| #define | __EGeListLink(prev_ptr, next_ptr) |
| Given two nodes, link them as if they would follow one another in the list (used to delete points from a list). | |
| #define | __EGeListSplice(list, head) |
| move all elements in one list to the given location in a second list. Note that this function assumes that the list is represented by a pointer to an EGeList_t structure that act as a marker but that don't bellong to the list, and thus is not included in the joinded list. | |
| #define | __EL_DEBUG_ 100 |
| debug level for lists | |
| #define | EGeListAddAfter(new, head) __EGeListAdd(new,head,(head)->next) |
| Insert a new entry after the given pointer. | |
| #define | EGeListAddBefore(new, tail) __EGeListAdd(new,(tail)->prev,tail) |
| Insert a new entry before the given pointer. | |
| #define | EGeListDel(entry) |
| Given a node, eliminate it from the list it bellongs. but don't change the internal data in the eliminated list (be carefull, if you will use it afterwards, then you MUST initialize it). If debugging is enabled, then whenever you delete, the connector is reseted to 0xffffffff. What you can count on is that the connector won't be NULL after deleting it from the list, but it's values may be lost if we are debugging. | |
| #define | EGeListInit(name) |
| Initialize a given structure to point to itself (in circular fashion). | |
| #define | EGeListIsEmpty(head) |
| test whether a list is empty (i.e. he is its own next pointer) | |
| #define | EGeListMoveAfter(entry, head) |
| Move an element from one list to another (deleting it from the original one). | |
| #define | EGeListMoveBefore(entry, tail) |
| Move an element from one list to another (deleting it from the original one). | |
| #define | EGeListReplace(old, new) |
| Replace one entry with another in a list. | |
| #define | EGeListSplice(list, head) ({if(!EGeListIsEmpty(list)) __EGeListSplice(list,head);}) |
Typedefs | |
| typedef EGeList_t | EGeList_t |
| List Node Structure. | |
1.4.5